Printed: 2023-03-09T23:22:14

Up to date: 2023-03-09T23:22:14

Because the esports business continues to mature, sure age-old debates round professional gamers proceed to crop up. This time round, esports execs debated on Twitter about their relationship to content material creation and the way a lot they need to do.

Cloud9 social media supervisor Mateus Portilho put out a “Take” Tweet about how a lot professional esports gamers ought to work on their social media presence and content material creation. The publish, which was later co-opted and amplified by Jake Lucky, brought on many execs to provide their very own opinions on content material creation whereas competing.

TSM’s Phillip ‘ImperialHal’ Dosen agreed with Portilho’s opinion, saying that it wasn’t even a scorching take and “simply info.” The Apex Legend participant is likely one of the most recognizable figures in his esport and has a observe document of aggressive success as nicely.

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CS:GO professional Robin ‘ropz’ Kool additionally weighed in on the talk, saying that some individuals on the highest stage of esports don’t care sufficient to create content material or interact with individuals on social media. He additionally added that social media performs a giant half in signing an expert contract.

“You clearly receives a commission accordingly as in how huge your model is and the way many individuals you’ll be able to appeal to. A man with 10k followers ain’t gonna receives a commission the identical as a man with 1M followers if they’ve the identical ability stage. That’s all a part of negotiations,” ropz mentioned.

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Ought to esports execs make extra content material debate continues?

Many individuals responding to the threads shared the same sentiment that esports execs needs to be engaged on creating content material and crafting a social media presence. However Kyrylo ‘ANGE1’ Karasov, a 33-year-old professional who has competed in Counter-Strike and Valorant, said that he has by no means centered on content material and is in a great spot in his profession regardless of it.

Just a few execs additionally centered on the time commitment element to creating content material after hours of working towards the sport.

“Fairly unfortunate that you must be good on the recreation (which requires plenty of hours and dedication and may go unrecognized) and STILL need to construct a model/stream/group,” Disguised Valorant participant Amgalan ‘Genghsta’ Nemekhbayar mentioned.

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With the altering panorama of the esports business, content material creation and its connection to gaming and esports is one thing that’s nonetheless being revisited and debated even in its present state.





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